Jan Grulich

When Your Webcam Doesn’t Work: Solving Firefox and PipeWire Issues

If you are a regular reader of my blog posts, as I am sure you are, you will know that we made a switch with Fedora 41 and now use PipeWire as the default backend for camera handling in Firefox. It won’t come as a surprise that such a huge change is not without its problems. After talking to many of you and debugging the same issues over and over again, I would like to go through most of the common issues and show you how to fix them, and also shed some light on the whole stack.

For Chrome/Chromium users out there, most of the issues mentioned here also apply to you, as most of the PipeWire camera code is shared in WebRTC, but I must mention that the PipeWire camera is completely broken in M131 and fixed in M132.

Issue #1 – Permission issue – “Camera is blocked” or “The request is not allowed” etc.

This is the most common problem and is usually caused by the user not giving access to the camera to an application that is requesting it. When Firefox wants to use a camera, it makes a request to the camera portal (xdg-desktop-portal). This results in a system dialogue asking for camera access for Firefox. If access is granted, it will be granted for all future sessions, but if access is denied or the dialogue is closed, it will remember this decision and all future requests to use the camera will be automatically denied.

You can check this by running:

$ flatpak permissions devices camera
Table   Object App                 Permissions Data
devices camera                     yes         0x00
devices camera org.mozilla.firefox yes         0x00

In the result you will see that “org.mozilla.firefox” has “yes” stored in the permission store. There is also an empty entry with “yes” stored. The empty entry is usually for applications for which we were unable to get an application id. This happens for host applications that are launched in an unusual way, such as the Alt + F2 command or from a terminal. If you have a permission problem, you will most likely see “no” stored there, and this is what is causing the problem for you.

You can clear this and be prompted again for camera access running this command:

flatpak permission-remove devices camera org.mozilla.firefox

You may be wondering why flatpak is involved, since you don’t use flatpak applications. Flatpak is not really necessary, but I use its command line to work with the permission store and it is easier for me to just give you a command and you give me the result, otherwise you could also use Flatseal to check your camera permissions. The permission store comes from portals (xdg-desktop-portal), which we use to get access to your camera. While portals were originally intended to be used mainly by sandboxed applications (Flatpak, Snap), they are now also used for things like screen sharing (Wayland) and now the PipeWire camera, making them an essential part of the Linux desktop stack. Always make sure that xdg-desktop-portal is installed with a specific portal backend for your desktop, e.g. xdg-desktop-portal-gnome for GNOME or xdg-desktop-portal-kde for Plasma.

Issue #2 – No camera found

This can be a problem with many components. Let’s start with the most important one, which is finding out if Wireplumber (the session and policy manager for PipeWire) detects it.

You can run:

$ wpctl status
Video
 ├─ Devices:
 │      50. Integrated Camera                   [v4l2]
 │      62. Integrated Camera: Integrated C     [libcamera]
 │      63. Integrated Camera: Integrated I     [libcamera]
 │      69. Integrated Camera                   [v4l2]
 │      85. Integrated Camera                   [v4l2]
 │      93. Integrated Camera                   [v4l2]
 │  
 ├─ Sinks:
 │  
 ├─ Sources:
 │      76. Integrated Camera (V4L2)           
 │  *   80. Integrated Camera (V4L2)           
 │  
 ├─ Filters:
 │  
 └─ Streams:

Here we are mainly interested in “Sources“, as this is what will appear in Firefox. Typically, most laptop cameras appear here twice, as one is an infrared camera for Windows Hello support, which we already filter out in Firefox. If your camera doesn’t appear there, it won’t work in Firefox or any other application that uses PipeWire.

If your camera is listed there but doesn’t appear in Firefox, I usually recommend that people try OBS Studio, which has great support for PipeWire cameras. This will always tell you if the problem is in Firefox or somewhere else. If it works in OBS Studio, you can open a bug to Firefox with all the necessary information (see below). If not, it is probably a bug in PipeWire.

We are already tracking one issue with the v4l2 plugin in PipeWire. This is most likely a race condition for which we have at least a workaround in the form of switching from v4l2 to libcamera.

In order to use libcamera, you can create following file:

$HOME/.config/wireplumber/wireplumber.conf.d/99-libcamera.conf

With the following content:

wireplumber.profiles = {
 main = {
   monitor.v4l2 = disabled
   monitor.libcamera = optional
  }
}

And restart both Wireplumber and PipeWire:

systemctl --user restart pipewire wireplumber

If this doesn’t solve the problem for you, please follow the instructions below to report a bug to Firefox.

Another known problem, probably a rare one, is if you restart PipeWire while Firefox is still running. This is because we keep a connection to PipeWire and when you restart it, that connection is broken and not initialised again. This problem affects OBS Studio in the same way and I’m already working on a fix. The solution here is to restart Firefox.

Debugging and reporting issues to Firefox

You came here because none of the above worked? You can still report a bug with all the necessary information to help us identify the problem. First, you want to report a bug to Firefox upstream. You can do this here by selecting the “Core” product and the “WebRTC: Audio/Video” component and providing all the logs from below.

Include DBus communication with xdg-desktop-portal.

Open a terminal of your choice and run:

dbus-monitor --session

Keep it running, while you try to access the camera in Firefox. For example, using the WebRTC getUserMedia test page. You should see all the DBus communication in the log from dbus-monitor.

Also a useful information might be to know whether the camera portal see any camera by running:

dbus-send --print-reply --dest=org.freedesktop.portal.Desktop /org/freedesktop/portal/desktop org.freedesktop.DBus.Properties.Get string:"org.freedesktop.portal.Camera" string:"IsCameraPresent"

Including log from Firefox by running it with:

MOZ_LOG="MediaManager:5,CamerasParent:5,CamerasChild:5,VideoEngine:5,webrtc_trace:5"

And a log from:

pw-mon

Which will provide all advertised formats by your camera and supported formats by Firefox.

Last resort

Once you have done your duty and opened a bug with all the above information, which I’m really grateful for, you can now go to “about:config” in Firefox, disable “media.webrtc.camera.allow-pipewire” and restart Firefox. This will switch back from PipeWire to v4l2, but I hope you will accept this as a temporary solution until we can identify and fix your problem.

Debugging and reporting issues to Chromium

All the logs you can provide also apply to Chrome/Chromium, with the exception to logs from the app itself.

In order to get logs from Chrome/Chromium, you need to run it with:

google-chrome --enable-logging --vmodule=*/webrtc/*=1

Once you have collected all the necessary logs, you can open a bug here for the “CameraCapture” component and add me to the bug (use grulja AT gmail.com) or let me know at least so I’m aware.

To switch back from PipeWire to v4l2 you have to go to “chrome://flags” and disable “PipeWire Camera support“, but you already know that since you had to enable it yourself before :).

Making PipeWire default option for Firefox camera handling

Starting with Fedora 41, we will make PipeWire the default backend for camera handling in Firefox. This is part of the effort to integrate support for Intel IPU6 cameras. You can read more about IPU6 cameras at the link proposing this feature, but the important part is that these cameras can only (as of now) be used with PipeWire.

Is PipeWire camera support mature enough?

Yes! At least I think so. I know there are people using it every day and I’ve been working hard to fix all the possible issues and close the gaps between PipeWire and V4L2 backends. There has also been a lot of progress in making libcamera’s software ISP work with PipeWire camera in WebRTC. This was mainly the work of Robert Mader and Kieran Bingham. Robert submitted a patch to libcamera and Kieran has helped me to verify and test changes on the WebRTC side, where I had to add support for all the additional video formats [1, 2].

Screenshot with libcamera’s software ISP in action using Firefox. Rumors are that Kieran is already using it regularly for softISP calls 🙂

There has also been amazing work done by Hans de Goede on this front. Besides all the IPU6 work, Hans fixed duplicate device entries in PipeWire’s libcamera implementation and pushed some fixes to V4L2 support in PipeWire to fix some races in device enumeration. This should fix issues with some cameras not being properly detected at startup, which affects the camera portal to properly advertise camera availability, as we rely on that Firefox. Speaking of duplicate device entries, I recently also fixed (removed) duplicate camera entries represented by IR cameras. These were previously shown as duplicate camera entries in the device list, but if the user accidentally selected the IR camera, it didn’t work at all. Another set of PipeWire camera fixes in Firefox are currently under review, mainly with some fixes and WebRTC backports and also implementing missing support for device change updates. I have to also mention Andreas Pehrson from Mozilla, who has been a great and active reviewer of all the changes in WebRTC upstream and especially in Firefox, which also contributes to the adoption of PipeWire camera support.

PipeWire camera support in Chromium

PipeWire camera support has been merged into Chromium for M127 and was implemented by Michael Olbrich from Pengutronix. To use it, you just need to go to chrome://flags and enable the PipeWire camera support flag. Unfortunately, this version is broken, because Michael and I haven’t tested it with an official build. The official build enables Control Flow Integrity, which might be violated by PipeWire calls, because of the way the PipeWire library is used (it is dlopened). We had the same problem in the past with screencast support. This was uncaught and released, but I fixed it already in time to be backported to M128, which is behind the doors already. Chromium will also benefit from all of the above fixes because it’s all done in WebRTC, which is shared with Chromium and Firefox.

Testing PipeWire camera support

Testing is something we need right now to catch all the bugs in time for the Fedora 41 release. In the case of Chromium, you will need to wait for Chromium 128 and enable the flag as mentioned above. For Firefox you can go to about:config and enable the media.webrtc.camera.allow-pipewire option. In the case of Fedora 41+, you shouldn’t need to do this as we’ve already made the switch in the latest Firefox build. You can also read my previous blog post for more details, but you can ignore all the issues there as they are already fixed. If you do find a problem, the best place to report it is on the WebRTC bug tracker, as it’s most likely a general issue, not specific to Chromium or Firefox.

In most setups (default), you will probably end up using PipeWire camera with V4L2 backend in PipeWire, but you can also install libcamera and libcamera plugin in PipeWire as mentioned in my previous blog post. The only thing that has changed is that recent Wireplumber will avoid duplicate camera entries and libcamera nodes will be hidden. To filter out V4L2 nodes and show libcamera instead, you can create a .config/wireplumber/wireplumber.conf.d/disable-v4l2.conf file with the following content:

wireplumber.profiles = {
  main = {
    monitor.v4l2 = disabled
  }
}

After restarting Wireplumber, you should see only libcamera nodes. You can check this with wpctl status.

Now let’s make Fedora 41 another great release, packed with the latest technologies.

PipeWire camera support in Firefox

New year, new challenges.

We finally reached a major milestone with Chromium 110, which was a release where we finally got screen sharing enabled by default on Wayland, and since then you no longer have to go into the preferences and enable the flag you need. That doesn’t mean my work there is over, but I’ve shifted my focus to something related but slightly different and that is PipeWire camera support.

Work on PipeWire camera support started in 2021 and was done by Michael Olbrich (Pengutronix). He submitted a huge change to Chromium to add this support and had trouble finding a reviewer because there was actually no one who knew anything about PipeWire in the Chromium project. I actually saw his change request by accident, but we got in touch and decided to move this to WebRTC instead, because having it lower in the stack means we would get it automatically in other browsers, like Firefox. Michael attended a meeting we used to have regularly for screen sharing support in WebRTC and we discussed how to implement PipeWire camera support in WebRTC instead and how to reuse some of the code we already had for screen sharing to avoid code duplication. After a few submitted and reverted reviews (usually when things break Chromium parts that are not covered by CI, happened to me many times), we ended up with PipeWire camera support in WebRTC (talking about the beginning of this year).

Journey to PipeWire camera support in Firefox

Up to recently, my work has mostly been 95% WebRTC and 5% Chromium, but I have not been familiar with Firefox at all (not counting WebRTC backports). I actually started fixing screen sharing support in there first before moving to camera, because I noticed a few issues after Firefox (finally) did a WebRTC rebase to some of the newer versions. They’ve actually started doing monthly WebRTC rebases, which is really a good thing and I’m glad to see that happening. Anyway, even though Firefox has more recent WebRTC these days, when I started in February, there was still no PipeWire camera support at all because WebRTC was still a few months behind, so I had to backport all the patches and make them work with Firefox. Only then I could finally start working on the actual PipeWire camera support from WebRTC. Working on the backports, I was still working in the WebRTC space, so everything was somewhat familiar. Implementing the actual PipeWire support was a different story and took me some extra time to understand how everything works. This includes camera API on the WebRTC side, camera support on the Firefox side, and I also had to learn all the APIs specifically used in Firefox, but admittedly, learning about new things is fun too. After some tries and errors it started to work and I was able to share my camera using the PipeWire camera backend from WebRTC. You have to trust me that the picture below is not using the V4L2 backend.

I went ahead and submitted my WebRTC backports and the PipeWire camera backend implementation for review to Firefox. Unfortunately, I was told that the code where I placed my implementation could also be used by the WebRTC Javascript API, which is used by bots to check for camera presence on the client side, which I didn’t know as someone who just recently started working on camera support. This was a problem because we get PipeWire access through xdg-desktop-portal and this involves showing a dialog to the user asking for camera access. Showing a camera request dialog randomly to the user would not be a good experience. Going back to the drawing board, I talked to Andreas Pehrson (Mozilla/WebRTC). Andreas was a great helper and we came up with a solution on how to implement it properly in Firefox and avoid things like I’ve mentioned before. This time it involved some re-org changes in WebRTC, where I split the xdg-desktop-portal and PipeWire implementations for PipeWire video capture, so we can request camera access in Firefox only when appropriate and only do the PipeWire stuff in the backend assuming the access was granted. So I did implement it again, this time according to what we agreed on with Andreas and it worked.

This is now submitted for review again and hopefully this time it will only need some minor fixes and not a complete rewrite like before, and you will be able to try/use it sooner rather than later. The main change is submitted here, but it is accompanied by other changes with WebRTC backports or changes that make the backports buildable with Firefox. With the first version of the change, I had a Fedora COPR repository, but I had to discontinue it, because it was too hard to maintain it in a buildable state on top of a stable Firefox. But you can be sure that Fedora will be the very first consumer of these changes once they are merged.

Why do we need this?

For many reasons. I would recommend you to read a blog post from Christian Schaller, where everything is explained into the details and gives you more information about the camera stack. Main reasons are:

  • Security
    • Access to the camera must be granted by the user, so you can be sure that no one is using your camera behind your back.
  • Flexibility
    • Your camera can be accessed by multiple clients simultaneously.
  • Libcamera support
    • Needed for ARM devices or devices using ChromeOS

Chromium support

While support in WebRTC has been done already a few months ago, Chromium originally didn’t use WebRTC video capture API for camera support and for that reason it had to be added. Michael implemented it and it is still currently pending on review so currently both Chromium and Firefox are both implemented, but waiting for approval.

Future plans

Most importantly, I want to get everything merged and working seamlessly, but I’m already aware of some issues and missing functionality in the PipeWire backend in WebRTC. And we also have the same problem we used to have with screen sharing, which is that it’s not enabled by default, unit tested, and feature complete and these things take time fix.

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